Categories categorical What is Categorical Cybernetics? cybernetics On Organization Stocks, Flows, Transformations: The Cybernetic Economy What is Categorical Cybernetics? game theory Exploring best response dynamics The Build Your Own Open Games Engine Bootcamp — Part I: Lenses Colimits of Selection Functions A Software Engine For Game Theoretic Modelling - Part 2 cryptoeconomics A Software Engine For Game Theoretic Modelling - Part 2 open game engine A Software Engine For Game Theoretic Modelling - Part 2 jekyll About the CyberCat Institute blog update About the CyberCat Institute blog AI safety Learning with Invariant Preferences How to Stay Locally Safe in a Global World AI Safety Meets Value Chain Integrity economics On Hopfield Networks and Boltzmann Machines On Modelling Beliefs, Belief Propagation and Belief Clusters Compositionality and the Mass Customization of Economic Models Value Chain Integrity On Organization The Attention-Seeking Rational Actor Stocks, Flows, Transformations: The Cybernetic Economy AI Safety Meets Value Chain Integrity supply chains Value Chain Integrity AI Safety Meets Value Chain Integrity category theory The Yoga of Contexts I The Build Your Own Open Games Engine Bootcamp — Part I: Lenses Enriched Closed Lenses Colimits of Selection Functions Iteration with Optics How to Stay Locally Safe in a Global World probability Passive Inference is Compositional, Active Inference is Emergent active inference Passive Inference is Compositional, Active Inference is Emergent reinforcement learning Reinforcement Learning through the Lens of Categorical Cybernetics Learning with Invariant Preferences Passive Inference is Compositional, Active Inference is Emergent AI Passive Inference is Compositional, Active Inference is Emergent categorical cybernetics Reinforcement Learning through the Lens of Categorical Cybernetics Building a Neural Network from First Principles using Free Categories and Para(Optic) Enriched Closed Lenses Iteration with Optics deep learning Learning with Invariant Preferences software engineering Modular Error Reporting with Dependent Lenses dependent lenses Modular Error Reporting with Dependent Lenses parsing Modular Error Reporting with Dependent Lenses compiler Modular Error Reporting with Dependent Lenses machine learning On Hopfield Networks and Boltzmann Machines Exploring best response dynamics Building a Neural Network from First Principles using Free Categories and Para(Optic) functional programming Building a Neural Network from First Principles using Free Categories and Para(Optic) haskell The Build Your Own Open Games Engine Bootcamp — Part I: Lenses open games The Build Your Own Open Games Engine Bootcamp — Part I: Lenses compositionality Compositionality and the Mass Customization of Economic Models model On Modelling Compositionality and the Mass Customization of Economic Models programming languages Foundations of Bidirectional Programming III: The Logic of Lenses Foundations of Bidirectional Programming II: Negative Types Foundations of Bidirectional Programming I: Well-Typed Substructural Languages events Mathematics for Governance Design